Hartklepgame.nl is a serious game for gps developed by cardiologists in collaboration with gps. The learning objectives are aimed at improving your knowledge and skills in the field of cardiological examination and auscultation. Training basic skills in a virtual environment is the new way of learning!
Try the free version at https://hartklepgame.nl/
The CATME system enhances team learning by teaching students how to contribute effectively to teamwork and creating accountability for team-member contributions. The system facilitates communication among teammates and between students and their instructor. This helps student teams have the best chance of being successful so that students and instructors have positive and meaningful team learning experiences.
Some links to sections of VideUM the Maastricht University video portal, supported by the UM library.
If you have found/made a video for your course, and you need to edit it; perhaps delete some parts of it or add a few slides in between to provide further explanations for your students, then we can tell you about openshot. A great video-editing tool.
Here is a clip that our colleagues in the library have made. You see instructions on how to use Open shot.
Openshot is a free tool. You can download and install it on your computer through this link. https://www.openshot.org/nl/
On Tuesday April 2nd 2019 Maryam Asoodar and Jan Hensgens (both task group Instructional Design and eLearning) in cooperation with Ilse Sistermans (University Library) did a highly interactive lecture about the use of videos and knowledge clips for the Faculty FHML. This lecture was attended by about 40 staff members. The main focus was on a didactic perspective, emphasizing the necessity of an educational embedding or a video. The alignment of learning goals, the design of the education, the learning material and the clip has been discussed. Some guidelines about multi media design and some quality criteria to grade existing knowledge clips has been provided.The audience has been actively involved using the online tool Whooclap to discuss the Why, What, How or knowledge clips. Finally an overview of the production steps are provided. here (presentation as ppt file) .
Contact us via email@example.com if you are interested in one of the follow-up activities:
A series of very informative videos made by Inholland University of Applied Sciences . The videos include:
Designing effective collaborative learning in education
Research Online Teaching, Learning & Technology
Apply video effectively in your teaching
Enrichment of the learning environment through the use of video
Community of Practice Video
Scripting or peer review
Ter inspiratie een link naar een vlog van Nynke de Jong over het gebruik van 360-graden VR bij gezondheidswetenschappen in het tweedejaars blok “Zorg in Context”. In de vlog wordt uitleg gegeven en getoond hoe en waarom 360-graden VR in het onderwijs ingezet wordt.
Op 8 september 2018 geven Nynke de Jong en Silke Metzelthin als onderdeel van het PAS festival (https://www.pasmaastricht.nl) de presentatie “De meerwaarde van VR-brillen in het onderwijs”
Scholars tend to disagree about whether the appropriate amount of guidance is provided to students in a problem-based curriculum. Some authors argue that problem-based learning (PBL) is a minimally guided approach, in which insufficient support is provided to students to lead to meaningful learning (Kirschner, Sweller, & Clark, 2006). On the other hand, other authors suggest that PBL is in fact scaffolded in such a way that learning is actually enhanced (Hmelo-Silver, Duncan, & Chinn, 2007).
However, at a recent symposium on self-regulation at the Open University in Heerlen, prof. dr. Alexander Renkl argued that even when appropriate external regulation is provided in a learning environment, students still need to be supported in order to develop their self-regulated learning (Renkl, 2017). Specifically, although the educator might give effective explanations, the actual learning process needs to be done by the student (Berthold & Renkl, 2010). Furthermore, it was argued in this presentation that students are not always able to optimally use the help tools that are offered to them (Schwonke et al., 2013). Therefore, in addition to providing tools to students to guide their learning, it was argued that is also important to provide support in how to use this guidance.
“Supporting students in problem-based learning curricula” verder lezen